Morrowind How To Lockpick

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This mod adds a bar at the top of the screen while picking a lock which shows you the 'sweet spot' of the lock. INSTALLATION 1) Open the 'Fallout4.ini' in your ' USERNAME Documents My Games Fallout4 ' folder and change under ' ARCHIVE ' the following line. Sep 22, 2017 Acquire a lockpick and a probe. Probes are not necessary for opening locks, but they are used to disable any traps that may be guarding the lock. Both lockpicks and probes come in a variety of qualities, starting at the apprentice's lockpick and the bent probe all the way to the grandmaster's lockpick and probe.

  1. Morrowind How To Lockpick 2
  2. Morrowind How To Lockpick Free

There are few games that indulge those with an insatiable sense of curiosity like 'The Elder Scroll: Morrowind.' You're able to wander and explore the Morrowind world at your leisure, so the game is constantly rewarding your wanderlust with new treasures, quests and areas to uncover. Even locked doors and chests are no match for your curiosity. The security skill is one of many that your character can learn and develop during the game. The skill allows you to tackle any lock you see with a probe and a lockpick, leaving items previously guarded open and ripe for plunder.

Acquire a lockpick and a probe. Probes are not necessary for opening locks, but they are used to disable any traps that may be guarding the lock. Both lockpicks and probes come in a variety of qualities, starting at the apprentice's lockpick and the bent probe all the way to the grandmaster's lockpick and probe. Tools with a higher quality increase your chance of successfully disarming a trap and opening the lock. Both lockpicks and probes can be found in the game world or purchased from certain vendors, typically those located in Thieves Guild halls.

Equip the probe tool as you would a weapon. You can do this either through the inventory screen or you can assign the probe a quick item slot for easy access. Press the same key you use to draw your weapon once you have the probe equipped; the default key is 'f' on the PC. Use the probe on the locked object by pressing the attack key to attempt to remove the trap. Your chance of disarming the trap depends on your attributes, combined with your security skill and the quality of the probe.

Repeat the same process for the lockpick. Equip the lockpick from the inventory and arm it as you did the probe. Use it on the locked object in the same manner. You will be notified if your attempt succeeds or fails. You decrease the amount of times the tool can be used before it breaks each time you attempt to pick a lock, whether you're successful or not.

Tips

If you do wish to invest time into learning the security skill you can use the magic instead. Use the open spell to disable any locks and the telekinesis spell to trigger any traps from a safe distance. The more powerful the spell is, the more complex a lock it can open.

Warnings

You have a no chance of opening the lock if you get the message that the lock is too complex for you. This does cause any wear on the lockpick.

Disabling traps and picking locks is considered a crime if you are witnessed. Remain hidden and out of sight when attempting to break a lock, otherwise you may be attacked or a guard may be called.

References

  • 'The Morrowind Prophecies: Game of the Year Edition Official Strategy Guide'; Peter Olafson; 2000

Writer Bio

C.A. Rubino has spent more than 30 years amassing an unusual educational background including a doctorate in metaphysical science, a Master of Arts in Jungian psychology and certification as a Karuna Ki/Reiki master. Currently, he writes for various publications, specializing in religion and spirituality along with topics on alternative health and computer technology.

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Morrowind How To Lockpick
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Ores and Ingots are various forms of metal that can be collected and smithed to create and improve items. Ores can be extracted from veins found in mines and other areas around Skyrim, such as some caves and outdoors in rocky areas. Ores (already mined) and ingots can also occasionally be found in a wide variety of locations and on some people and objects. Smelting ores yields ingots, which can then be used at forges to create armor, weapons, and jewelry, or at grindstones and workbenches to improve armor and weapons.

This page lists all items that are categorized by merchants as ores and ingots. These are traded by jewelry merchants as well as blacksmiths (including the Imperial and Stormcloak Quartermasters found at most military camps). They can also be sold to general goods merchants. The following pages detail all sources and uses of the various minerals and metals:

  • Dwarven (including smeltable dwemer metal scraps)
  • Malachite (for creating Glass items)
  • Moonstone (for creating Elven items)
  • Orichalcum (for creating Orcish items)

Ores[edit]

For information on how to mine ores, and on their locations, see Mining.

Name (ID)Notes
Corundum Ore
(0005acdb)
120

See Corundum for full information.

  • Mined from Corundum Ore Veins and some Geode Veins
  • 2 Corundum Ores create a Corundum Ingot
  • 1 Corundum Ore + 1 Iron Ore create a Steel Ingot
Ebony Ore
(0005acdc)
160

See Ebony for full information.

  • Mined from Ebony Ore Veins
  • 2 Ebony Ores create an Ebony Ingot
Gold Ore
(0005acde)
150

See Gold for full information.

  • Mined from Gold Ore Veins
  • 2 Gold Ores create a Gold Ingot
Iron Ore
(00071cf3)
12

See Iron for full information.

  • Mined from Iron Ore Veins
  • 1 Iron Ore creates an Iron Ingot
  • 1 Corundum Ore + 1 Iron Ore create a Steel Ingot
Malachite Ore
(0005ace1)
130

See Malachite for full information.

  • Mined from Malachite Ore Veins
  • 2 Malachite Ores create a Refined Malachite ingot.
Moonstone Ore
(0005ace0)
130

Trainz a new era. See Moonstone for full information.

  • Mined from Moonstone Ore Veins
  • 2 Moonstone Ores create a Refined Moonstone ingot.
Orichalcum Ore
(0005acdd)
120

See Orichalcum for full information.

  • Mined from Orichalcum Ore Veins
  • 2 Orichalcum Ores create an Orichalcum Ingot
Quicksilver Ore
(0005ace2)
125

See Quicksilver for full information.

  • Mined from Quicksilver Ore Veins
  • 2 Quicksilver Ores create a Quicksilver Ingot
Quicksilver Ore
(0005b2df)
125

Quest: Truth Ore Consequences

  • This one specific ore is a quest item for the quest. It cannot be smelted.
Silver Ore
(0005acdf)
125

See Silver for full information.

  • Mined from Silver Ore Veins
  • 2 Silver Ores create a Silver Ingot

Ingots[edit]

Name (ID)Notes
Corundum Ingot
(0005ad93)
140

See Corundum for full information.

  • Created from 2 Corundum Ores
  • Used to forge and temper all varieties of Banded Iron armor, Scaled armor, and Steel Plate armor
Dwarven Metal Ingot
(000db8a2)
130

See Dwarven for full information.

  • Created from any of six varieties of dwemer scrap metal
  • Used to forge and temper all varieties of Dwarven armor and Dwarven weapons.
Ebony Ingot
(0005ad9d)
1150

See Ebony for full information.

  • Created from 2 Ebony Ores
  • Used to forge and temper all varieties of Ebony and Daedric armor and weapons.
Gold Ingot
(0005ad9e)
1100

See Gold for full information.

  • Created from 2 Gold Ores
  • Used to forge all varieties of gold rings and necklaces.
Iron Ingot
(0005ace4)
17

See Iron for full information.

  • Created from 1 Iron Ore
  • Used to forge all varieties of Iron, Steel, Orcish, Dwarven, Elven, Ancient Nord, and Dragonscale armor and weapons
  • Used to temper all varieties of Iron armor and weapons, as well as numerous other types of armor and weapons.
Orichalcum Ingot
(0005ad99)
145

See Orichalcum for full information.

  • Created from 2 Orichalcum Ores
  • Used to forge and temper all varieties of Orcish armor and weapons
Orichalcum Ingot
(00043e27)
00

Quest: Hunt and Gather

  • This one specific ingot is a quest item for the quest. It cannot be used in place of a standard ingot.
Quicksilver Ingot
(0005ada0)
160

See Quicksilver for full information.

  • Created from 2 Quicksilver Ores
  • Used to forgeElven Gilded Armor and all varieties of Elven weapons
  • Used to temper Elven Gilded Armor
Refined Malachite
(0005ada1)
1100

See Malachite for full information.

  • Created from 2 Malachite Ores
  • Used to forge and temper all varieties of Glass armor and weapons.
Refined Moonstone
(0005ad9f)
175

See Moonstone for full information

  • Created from 2 Moonstone Ores
  • Used to forge all varieties of Elven armor and weapons
  • Used to temper all varieties of Elven armor and weapons except Elven Gilded Armor
  • Used to forge all varieties of Glass armor and weapons
Silver Ingot
(0005ace3)
150

See Silver for full information

  • Created from 2 Silver Ores
  • Used to forge all varieties of silver rings and necklaces.
Steel Ingot
(0005ace5)
120

See Steel for full information

  • Created from 1 Iron Ore and 1 Corundum Ore
  • Used to forge all varieties of Ancient Nord, Dwarven, Imperial, Nord Hero, Scaled, and Steel armor and weapons
  • Used to temper many types of armor and weapons.

Dwemer Metal (Smeltable)[edit]

All of the following items can be converted into Dwarven Metal Ingots at Smelters. See Dwarven for more details.

Name (ID)Notes
Bent Dwemer Scrap Metal
(000c886c)
215

Creates 3 Dwarven Metal Ingots

Large Decorative Dwemer Strut
(000c8878)
1510

Creates 2 Dwarven Metal Ingots

Large Dwemer Plate Metal
(000c8864)
215

Creates 3 Dwarven Metal Ingots

Large Dwemer Strut
(000c8872)
2015

Creates 3 Dwarven Metal Ingots

Small Dwemer Plate Metal
(000c8866)
215

Creates 3 Dwarven Metal Ingots

Solid Dwemer Metal
(000c8874)
2525

Creates 5 Dwarven Metal Ingots

Dwemer Metal (Not Smeltable)[edit]

Morrowind How To Lockpick 2

These pieces of Dwemer scrap metal cannot be smelted.

Name (ID)Notes
Dwemer Cog
(000aebf1)
105
  • 20% or smaller chance of being dropped by all varieties of Dwarven Automatons
  • Sond is carrying two
  • 116 guaranteed cogs are found in 27 different locations. Locations with the greatest numbers are:
    • 26 at Dwemer Museum (Markarth)
    • 11 at Avanchnzel Animoncultory (The Rift)
  • 10 cogs are needed for the quest Arniel's Endeavor
Dwemer Gear
(000c8861)
215
  • 20% or smaller chance of being dropped by all varieties of Dwarven Automatons
  • 52 guaranteed gears found in 23 different locations. The location with the greatest number is:
    • 8 at Mzulft Aedrome (Eastmarch)
Dwemer Gyro
(000c8868)
215
  • 20% or smaller chance of being dropped by all varieties of Dwarven Automatons
  • DG One may be needed to give to Sorine Jurard during the quest A New Order
  • 89 guaranteed gyros found in 29 different locations. The location with the greatest number is:
    • 9 at Mzulft Aedrome (Eastmarch)
Dwemer Lever
(000c886e)
215
  • 11% chance of being dropped by all varieties of Dwarven Spheres and Dwarven Centurions
  • 42 guaranteed levers found in 23 different locations. Locations with the greatest numbers are:
    • 4 at Alftand Ruined Tower (Winterhold)
    • 4 at Nchuand-Zel Quarters (The Reach)
    • 4 at Alftand Animonculory (Winterhold)
Dwemer Scrap Metal
(000c886a)
215
  • 20% chance of being dropped by all varieties of Dwarven Spiders
  • 41 guaranteed samples found in 11 different locations. Locations with the greatest numbers are:
    • 10 in Dwemer Museum (Markarth)
    • 9 in Mzulft (Eastmarch)* Inconsistently, Dwemer scrap metal cannot be smelted, while bent Dwemer scrap metal can.
    • This bug is fixed by version 1.3.3 of the Unofficial Skyrim Patch. (details)* Dwemer Scrap Metal is not classified as ores or ingots by merchants, and therefore cannot be sold to blacksmiths or jewelers without the Merchant perk.
    • This bug is fixed by version 2.0.5 of the Unofficial Skyrim Patch.
Small Dwemer Lever
(000c8870)
215
  • 10% chance of 1-3 instances being dropped by all varieties of Dwarven Centurions and Dwarven Spheres
  • 23 guaranteed levers found in 15 different locations. Locations with the greatest numbers are:
    • 3 at Alftand Glacial Ruins (Winterhold)
    • 3 at Alftand Ruined Tower (Winterhold)
    • 3 at Calcelmo's Tower (Markarth)
    • 3 at Nchuand-Zel Quarters (The Reach)

Scrap Metal[edit]

These are broken items or miscellaneous metal items that have no uses, but can be sold to blacksmiths and jewelry merchants.

Name (ID)Location
Broken Iron Sword Blade
(000e72b0)
65Ysgramor's Tomb, at the statue near the entrance
Broken Iron Sword Handle
(000e72ae)
35
Broken Iron War Axe Handle
(000e72a6)
55(DB) Found on Solstheim near the corpse of Hrodulf
Broken Iron War Axe Head
(000e72a8)
65
Broken Steel Battle Axe Handle
(000e72a0)
910Weynon Stones. Cannot be picked up
Broken Steel Battle Axe Head
(000e729e)
1210
Broken Steel Sword Blade
(000e7296)
610
Broken Steel Sword Handle
(000e7298)
410

Angarvunde, inside an already opened chest; sometimes carried by children

Imperial War Horn
(000200ba)
570

(DB) Found in Frossel

Lockpick
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Ores and Ingots are various forms of metal that can be collected and smithed to create and improve items. Ores can be extracted from veins found in mines and other areas around Skyrim, such as some caves and outdoors in rocky areas. Ores (already mined) and ingots can also occasionally be found in a wide variety of locations and on some people and objects. Smelting ores yields ingots, which can then be used at forges to create armor, weapons, and jewelry, or at grindstones and workbenches to improve armor and weapons.

This page lists all items that are categorized by merchants as ores and ingots. These are traded by jewelry merchants as well as blacksmiths (including the Imperial and Stormcloak Quartermasters found at most military camps). They can also be sold to general goods merchants. The following pages detail all sources and uses of the various minerals and metals:

  • Dwarven (including smeltable dwemer metal scraps)
  • Malachite (for creating Glass items)
  • Moonstone (for creating Elven items)
  • Orichalcum (for creating Orcish items)

Ores[edit]

For information on how to mine ores, and on their locations, see Mining.

Name (ID)Notes
Corundum Ore
(0005acdb)
120

See Corundum for full information.

  • Mined from Corundum Ore Veins and some Geode Veins
  • 2 Corundum Ores create a Corundum Ingot
  • 1 Corundum Ore + 1 Iron Ore create a Steel Ingot
Ebony Ore
(0005acdc)
160

See Ebony for full information.

  • Mined from Ebony Ore Veins
  • 2 Ebony Ores create an Ebony Ingot
Gold Ore
(0005acde)
150

See Gold for full information.

  • Mined from Gold Ore Veins
  • 2 Gold Ores create a Gold Ingot
Iron Ore
(00071cf3)
12

See Iron for full information.

  • Mined from Iron Ore Veins
  • 1 Iron Ore creates an Iron Ingot
  • 1 Corundum Ore + 1 Iron Ore create a Steel Ingot
Malachite Ore
(0005ace1)
130

See Malachite for full information.

  • Mined from Malachite Ore Veins
  • 2 Malachite Ores create a Refined Malachite ingot.
Moonstone Ore
(0005ace0)
130

Trainz a new era. See Moonstone for full information.

  • Mined from Moonstone Ore Veins
  • 2 Moonstone Ores create a Refined Moonstone ingot.
Orichalcum Ore
(0005acdd)
120

See Orichalcum for full information.

  • Mined from Orichalcum Ore Veins
  • 2 Orichalcum Ores create an Orichalcum Ingot
Quicksilver Ore
(0005ace2)
125

See Quicksilver for full information.

  • Mined from Quicksilver Ore Veins
  • 2 Quicksilver Ores create a Quicksilver Ingot
Quicksilver Ore
(0005b2df)
125

Quest: Truth Ore Consequences

  • This one specific ore is a quest item for the quest. It cannot be smelted.
Silver Ore
(0005acdf)
125

See Silver for full information.

  • Mined from Silver Ore Veins
  • 2 Silver Ores create a Silver Ingot

Ingots[edit]

Name (ID)Notes
Corundum Ingot
(0005ad93)
140

See Corundum for full information.

  • Created from 2 Corundum Ores
  • Used to forge and temper all varieties of Banded Iron armor, Scaled armor, and Steel Plate armor
Dwarven Metal Ingot
(000db8a2)
130

See Dwarven for full information.

  • Created from any of six varieties of dwemer scrap metal
  • Used to forge and temper all varieties of Dwarven armor and Dwarven weapons.
Ebony Ingot
(0005ad9d)
1150

See Ebony for full information.

  • Created from 2 Ebony Ores
  • Used to forge and temper all varieties of Ebony and Daedric armor and weapons.
Gold Ingot
(0005ad9e)
1100

See Gold for full information.

  • Created from 2 Gold Ores
  • Used to forge all varieties of gold rings and necklaces.
Iron Ingot
(0005ace4)
17

See Iron for full information.

  • Created from 1 Iron Ore
  • Used to forge all varieties of Iron, Steel, Orcish, Dwarven, Elven, Ancient Nord, and Dragonscale armor and weapons
  • Used to temper all varieties of Iron armor and weapons, as well as numerous other types of armor and weapons.
Orichalcum Ingot
(0005ad99)
145

See Orichalcum for full information.

  • Created from 2 Orichalcum Ores
  • Used to forge and temper all varieties of Orcish armor and weapons
Orichalcum Ingot
(00043e27)
00

Quest: Hunt and Gather

  • This one specific ingot is a quest item for the quest. It cannot be used in place of a standard ingot.
Quicksilver Ingot
(0005ada0)
160

See Quicksilver for full information.

  • Created from 2 Quicksilver Ores
  • Used to forgeElven Gilded Armor and all varieties of Elven weapons
  • Used to temper Elven Gilded Armor
Refined Malachite
(0005ada1)
1100

See Malachite for full information.

  • Created from 2 Malachite Ores
  • Used to forge and temper all varieties of Glass armor and weapons.
Refined Moonstone
(0005ad9f)
175

See Moonstone for full information

  • Created from 2 Moonstone Ores
  • Used to forge all varieties of Elven armor and weapons
  • Used to temper all varieties of Elven armor and weapons except Elven Gilded Armor
  • Used to forge all varieties of Glass armor and weapons
Silver Ingot
(0005ace3)
150

See Silver for full information

  • Created from 2 Silver Ores
  • Used to forge all varieties of silver rings and necklaces.
Steel Ingot
(0005ace5)
120

See Steel for full information

  • Created from 1 Iron Ore and 1 Corundum Ore
  • Used to forge all varieties of Ancient Nord, Dwarven, Imperial, Nord Hero, Scaled, and Steel armor and weapons
  • Used to temper many types of armor and weapons.

Dwemer Metal (Smeltable)[edit]

All of the following items can be converted into Dwarven Metal Ingots at Smelters. See Dwarven for more details.

Name (ID)Notes
Bent Dwemer Scrap Metal
(000c886c)
215

Creates 3 Dwarven Metal Ingots

Large Decorative Dwemer Strut
(000c8878)
1510

Creates 2 Dwarven Metal Ingots

Large Dwemer Plate Metal
(000c8864)
215

Creates 3 Dwarven Metal Ingots

Large Dwemer Strut
(000c8872)
2015

Creates 3 Dwarven Metal Ingots

Small Dwemer Plate Metal
(000c8866)
215

Creates 3 Dwarven Metal Ingots

Solid Dwemer Metal
(000c8874)
2525

Creates 5 Dwarven Metal Ingots

Dwemer Metal (Not Smeltable)[edit]

Morrowind How To Lockpick 2

These pieces of Dwemer scrap metal cannot be smelted.

Name (ID)Notes
Dwemer Cog
(000aebf1)
105
  • 20% or smaller chance of being dropped by all varieties of Dwarven Automatons
  • Sond is carrying two
  • 116 guaranteed cogs are found in 27 different locations. Locations with the greatest numbers are:
    • 26 at Dwemer Museum (Markarth)
    • 11 at Avanchnzel Animoncultory (The Rift)
  • 10 cogs are needed for the quest Arniel's Endeavor
Dwemer Gear
(000c8861)
215
  • 20% or smaller chance of being dropped by all varieties of Dwarven Automatons
  • 52 guaranteed gears found in 23 different locations. The location with the greatest number is:
    • 8 at Mzulft Aedrome (Eastmarch)
Dwemer Gyro
(000c8868)
215
  • 20% or smaller chance of being dropped by all varieties of Dwarven Automatons
  • DG One may be needed to give to Sorine Jurard during the quest A New Order
  • 89 guaranteed gyros found in 29 different locations. The location with the greatest number is:
    • 9 at Mzulft Aedrome (Eastmarch)
Dwemer Lever
(000c886e)
215
  • 11% chance of being dropped by all varieties of Dwarven Spheres and Dwarven Centurions
  • 42 guaranteed levers found in 23 different locations. Locations with the greatest numbers are:
    • 4 at Alftand Ruined Tower (Winterhold)
    • 4 at Nchuand-Zel Quarters (The Reach)
    • 4 at Alftand Animonculory (Winterhold)
Dwemer Scrap Metal
(000c886a)
215
  • 20% chance of being dropped by all varieties of Dwarven Spiders
  • 41 guaranteed samples found in 11 different locations. Locations with the greatest numbers are:
    • 10 in Dwemer Museum (Markarth)
    • 9 in Mzulft (Eastmarch)* Inconsistently, Dwemer scrap metal cannot be smelted, while bent Dwemer scrap metal can.
    • This bug is fixed by version 1.3.3 of the Unofficial Skyrim Patch. (details)* Dwemer Scrap Metal is not classified as ores or ingots by merchants, and therefore cannot be sold to blacksmiths or jewelers without the Merchant perk.
    • This bug is fixed by version 2.0.5 of the Unofficial Skyrim Patch.
Small Dwemer Lever
(000c8870)
215
  • 10% chance of 1-3 instances being dropped by all varieties of Dwarven Centurions and Dwarven Spheres
  • 23 guaranteed levers found in 15 different locations. Locations with the greatest numbers are:
    • 3 at Alftand Glacial Ruins (Winterhold)
    • 3 at Alftand Ruined Tower (Winterhold)
    • 3 at Calcelmo's Tower (Markarth)
    • 3 at Nchuand-Zel Quarters (The Reach)

Scrap Metal[edit]

These are broken items or miscellaneous metal items that have no uses, but can be sold to blacksmiths and jewelry merchants.

Name (ID)Location
Broken Iron Sword Blade
(000e72b0)
65Ysgramor's Tomb, at the statue near the entrance
Broken Iron Sword Handle
(000e72ae)
35
Broken Iron War Axe Handle
(000e72a6)
55(DB) Found on Solstheim near the corpse of Hrodulf
Broken Iron War Axe Head
(000e72a8)
65
Broken Steel Battle Axe Handle
(000e72a0)
910Weynon Stones. Cannot be picked up
Broken Steel Battle Axe Head
(000e729e)
1210
Broken Steel Sword Blade
(000e7296)
610
Broken Steel Sword Handle
(000e7298)
410

Angarvunde, inside an already opened chest; sometimes carried by children

Imperial War Horn
(000200ba)
570

(DB) Found in Frossel

Morrowind How To Lockpick Free

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broken image